SNMP Architecture
The SNMP architecture consists of three elements:
1. Manager: Software runs on the system, designed to communicate and manage network devices which has agents.
2. Agent: Software stored on network devices like routers, switches etc. and provides information to the managers.
3. MIB: Just a text file, and MIBs data object values are used for the communication between managers and agents.
MIBs and OIDs Overview
SNMP uses an extensible design of the available information defined by MIBs. These MIBs can be described as a tree like structure of the management data of a device, which use a hierarchical name space known a s object identifiers (OID). Each OID defines a unique variable that can be read or set via SNMP.
SNMPTrap: Is a SNMP application that sends an SNMP notification (trap) to a network administrator.
Applications
SNMP is widely used by network administrators to monitor and manage network performance, detect and resolve network issues. Even you can collect the long term data.
Note:
The first two versions of the SNMP protocol (SNMPv1 and SNMPv2c) contained clear text passwords called community strings. SNMPv3/USM was later developed which include a User-Based Security Model, that allows network administrators to secure the protocol by defining the users with various security credentials.
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